Engineer, SDET (NTD)
Company: FANDOM
Location: Redmond
Posted on: November 11, 2024
Job Description:
Job Description - Engineer, SDET (NTD) (2400000098)DESCRIPTION
OF DUTIES
- Convert manual tests in various domain areas to CI automated
tests
- Use automation frameworks both API and UI based in automation
effort.
- Develop, maintain, and improve tests for Nintendo's
systems
- Work with DevOps on any CI automatic test issues
- This is a development role with automated test creation and
infrastructure
- Debugs code effectively within primary area
- Responsible for triage of emerging bug reports, feature
requests, and support inquiries
- Implements functional requirements, use-case scenarios, design
goals, and architecture for assigned development tasks
- Defines the use-case scenarios, architecture, design goals, and
functional requirements in a collaborative way with other members
of the team
- Create Test Plans to determine strategy, test coverage, and
required tooling to ensure high product quality
- Designs, implements, and executes Automation Frameworks, Tools,
and Tests for complex systems
- Develops automation systems using and targeting various
technology domains with respect to hardware and software
modules
- Drives finding root cause and resolution of defects
- Implements established development workflow and systems and
provides feedback
- Establish the test workflow and implement it with DevOps'
assistance
- Performs test passes as necessary to meet deadlines
- Manages a potentially large and complex set of product vectors
for testing
- Scopes and defines test specifications
- Manages manual test cases and oversee/perform their execution
for a module
- Responsible for generating reports on test runs and reporting
to team leadership
- Performs post-mortems for product releases
- Resolves dependency issues blocking team productivity
- Identifies areas to improve throughput by automating manual
test processes
- Implement build and test jobs requested by developers and
testers
- Effectively and proactively documents work
- Produces documentation used in manufacturing with a high degree
of precision to avoid costly mistakes in manufactured goods
- Collaborates with peer groups and other teams across
Nintendo
- May assist with on-boarding new hires and/or participating in
the hiring process
- Up to 10% travel; domestic and internationalSUMMARY OF
REQUIREMENTS
- 3+ years related experience
- Knowledge of large-scale software development techniques
- Knowledge of embedded software/hardware design, application
software design or emerging technologies
- Knowledge of application software design and emerging
technologies
- Knowledge of system software design and emerging
technologies
- Knowledge of software testing methodologies
- Knowledge of real-time interactive platform technologies and
industry-related trends
- Valid passport may be required
- Developer knowledge of various computer domains: graphics,
audio, networking
- 3+ years of experience working with C/C++
- 3+ years of experience working with Python or C#
- Knowledge of software testing methodologies and software
quality assurance processes
- Experience with git version control system
- Building and running software in both Windows and Linux
environments
- BS in engineering or related fieldThis position is onsite in
Redmond, WA, and not open to remote status at this time.This
position includes a base salary range of $115,152 - $172,728
annually, potential for a semi-annual discretionary performance
bonus, and a comprehensive benefits package that includes medical,
dental, vision, 401(k), and paid time off. Please see our Benefits
& Perks page for more benefits information. Fixed term employees
are eligible for all listed employee benefits except tuition
reimbursement.
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Keywords: FANDOM, Kent , Engineer, SDET (NTD), Engineering , Redmond, Washington
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